Salamander - Operation X

The seven stages with their whole routes, the eight bosses, the ship, the enemies, the planet choice, both endings, the stage 7 that only exists with Nemesis 2 alongside and the music taken from its own engine.

Konami - (c) Konami 1987 - An RC-758 cartridge, a 128 KB MegaROM (Konami with SCC) - MSX - Dump 0d459788...

Not one capture here. The routes, the ship and the characters are drawn from the bytes of the ROM; the enemies and the bosses, with the ROM's patterns over what they do in openMSX; and the intro and ending screens are rebuilt from the ROM's bytes and identical, pixel for pixel, to the openMSX VRAM; the animations are the VRAM of every openMSX frame painted the way the TMS9918 paints it. The listing reassembles byte for byte with make.

The cartridge in numbers

100%of the binary explained
3,429routines and labels
44.6%of the listing commented
52,996bytes of code
78,076bytes of data
0bytes unidentified

What is inside

The game

Curiosities

Under the hood